The Peloponnesian War is another mod of my top 5, this mod is still in demo version, so it only has a few features, but, these "few" features are so great that they can get you on front of the monitor for hours and hours.
The main feature in my opinion and the most important for me is that the armors and weapons and horses are all modified, by new textures or by new stats. All textures are high definition, so many people have problems with it, but the modder was there to help, and created a patch that lower a bit the resolution of the textures, but even lowered they are extremely beautiful.
The mod creator is my compatriot Lynores, in my own opinion i think he's a genius.
The current features of the demo are :
Faction Replacements:
- The Athenian Empire - Replaces the Swadians;
- The State of Lacedaemon (Spartans) - Replaces the Rhodoks;
- The Boeotian League - Replaces the Vaegirs;
- The Scythian Tribes - Replaces the Khergits;
- The Thracian Tribes - Replaces the Nords;
New Systems:
- Death Scripts - Everyone can die. Having a party with high surgery, wound treatment and first aid skills helps diminishing the risk. (Script adapted from MAW's "Death Script")
- Lords' death - If they are captured, lords can also be killed, but expect several consequences. (Script adapted from Mirathei's "Gunthunder Script")
- Assassination - The higher the number of enemies and lords killed and enemies made, the higher the chance of being ambushed by skilled assassins. If they succeed, the character will be dead for good. It is possible, however, to recruit up to five bodyguard mercenaries that will stay with him at all times.
- Ability to start your own kingdom and recruit your own lords (accessible through the camp menu) - Courtesy of Highlander
- Sabotage - Once a kingdom has a low enough relation towards you, it is possible to pay spies to enter a town or castle to try and sabotage their food supplies. If they succeed, starvation will eventually force the enemy into surrender, provided the siege isn't lifted.
- Formations - Courtesy of Mirathei
- Shield Bashing - Courtesy of Mirathei (hold defense then press attack to bash)
Gameplay Changes :
- Horses are extremely expensive, due to their seldom appearance in our timeframe. Their charge has been increased and their hitpoints reduced.
- Spears are faster, meaner and they usually hit three or four at a time, thanks to Mirathei's formation script. Good timing is the rule of thumb in a phalanx.
- There are rare items to be looted, like spartan shields that can't be purchased. There are also unique items such as kings' shields or personal equipment, that may be sold for a good amount of gold or kept for personal use.
- Increased party size and boosted leadership bonus to keep up with it.
- Armies are stronger, and recruit units are not fielded anymore.
- Some village improvements have been boosted.
- New Kingdom units
- New Mercenary units
Planned features for the alpha release:
- New map - done, but porting needed
- New buildings - done, just standing by to be added to new scenes
- New scenes - some are finished, but these will be ported gradually
- New, expanded troop trees
- New companions
Planned features for the beta release:
- New factions
- Misc. systems - tactical and political
- Naval Combat System
For credit list plus some more info visit : http://forums.taleworlds.net/index.php/topic,51003.0.html
I Hope you like it as much as i do.
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